Showing posts with label Pilsen. Show all posts
Showing posts with label Pilsen. Show all posts

MYTHO - mythologická stavebnice / mythological construction set

Last year I lectured at the Pilsen Art Camp a Toy Design course. This year Pilsen is the European Capital of Culure 2015 and when I went back for lecturing again at the ArtCamp 2015 I found a city full of exhibitions and happening. 
Of course some exhibition was about Ladislav Sutnar, his graphic and industrial design works, painting and, for sure, toys. The three exhibitions are part of the project The Return of Ladislav Sutnar which comprises a number of activities, in which Sutnar's work will gradually, during the course of 2015, be presented to the public. But all of them absolutely unmissable.


I must to confess that I felt really happy when, in a collateral exhibition at Pilsen Municipal Gallery, I saw some toys designed by Pavla Boháčová, a student from the last year course, and that was already in production for selling. Mytho, that's the toy's name, is a construction set inspired on mythological figures. Made by colored wood, Mytho in sold in a box with several pieces that allow to build Pegasus, Centaur or Unicorn, among others.

As a teacher is a really great proud when your student start his journey by himself. Is some kind of circle that, finally, reaches its final shape. Congratulation Pavla!

Here the official site: http://www.kutulu.cz

ArtCamp 2015 in Pilsen


One more time I’ll have been in Pilsen at Ladislav Sutnar Faculty of art and design for the ArtCamp 2015. One more time I loved the experience in that inspiring city and school with a great class of students coming from all around the world.
As it happened last year, after a first approach made by lecturing a class about some theoretical topics, students started developing their own proposals with great results.

It is always quite interesting to see how each cultural background can influence the toy design processes. Indeed 11 students from different countries, since Czech Republic to Slovakia, Poland, USA, Japan and China, developed toys that, in different ways, represent their own countries, traditions and personal skills.  

Honorata, from Lodz University of Technology in Poland, developed a toy based on stamps technology. An A4 format box contains paper sheets with trees images that can be completed with leaves, birds, fruits, etc... The final result are images with a high artistic quality also because the gradual ink attenuation during the process.  


Rachel, from USA, is a jewelery designer created a kind of mountable doll house that has a simple and abstract language based on simply volumes and colors. The player can change the configuration and create easily several different building for different scenarios.


Moe, from Japan, was interested in infant toys so she worked on two toys for early ages. One is a rattle with smooth forms and nice colors. The other is a small construction kit based on dragons and stars images that can be easily build. Moe worked also on packaging and marketing design improving a bag for both toys and a catalog that help to understand how they works.


Also Sylwia and Monika came from Lodz in Poland. Sylwia and she worked on a changeable figure based on a wooden sliced cylinder. Rotating the different slices you can change the body configuration between several variations. The technology is quite interesting because it can be used with other subjects as animals or even graphic combinations.


Monika, created a toy based on the kaleidoscope technology. A truncated pyramid with, inside, mirrors that reflect each other creating great optical effects. Besides it is possible to put inside the volume other accessories as other mirrors or panels in order to improve the reflection effects.


Muyi came from the Tokyo Art School and was fascinated by birds, their colors and shapes. So she designed a series of three bird with vivid colors and movements. She used steel springs in order to joint the body parts made by styrofoam and allow the head shake in a very funny neck moving.



Sarah, a student from Ladislav Sutnar Faculty, started very soon with two toys: one based on balance and the other on patterns. The first toy that ca be used as a game by several peoples because exist a stick where each one should put one of the many colored pieced that are delivered with toy. Each piece has a different weight (with a color code) and a different size so players have to carefully choose the piece and its position. The other toy can be a solitaire or a game and it is a kind of puzzle made by cubes painted with four different patterns that you can joint together following the same color configuration.


Magdalena, also from Ladislav Sutnar Faculty, worked on the hat idea. Indeed her toy is a changeable magic hat that can be wear by the children creating a new character. Beside the hat is always an important accessory for kids because is something quite unusual in the normal dress code and can be used as a very meaningful object symbolizing a profession or a special social condition.


Andrea, from Ladislav Sutnar Faculty, love to sew and this passion is visible in her toy. The main idea is a series of animals that are oviparous (animals that lay eggs, with little or no other embryonic development within the mother). So she created four animals - a snake, a snail, a fish and a tortoise - that you can reverse and turn into an egg.


Petr, the unique man in a a women's class, was interested in an object that could change the space around the kid. He invented a seat that can be used as projector in a dark room creating shadows and other light effects. In this way the player can not only understand some basic knowledge about shadows but also play with his own environment.


Finally Jana, one more student from Ladislav Sutnar Faculty, designed a kind of puppets that can be mounted in a large number of ways. Eyes, ears, arms, legs, horns, etc.. are all connectable with a main body in order to create funny monsters or strange creatures. All is painted with vivid colors and dots and fit in a colored box. At the end of the workshop a child appeared in the school and start enjoying with Jana's toy, the best test each toy designer could deserve!


See you at ArtCamp 2016!

Toy design course at ArtCamp

Course leader /  marco ginoulhiac, university of porto, portugal 

language / English

The main purpose of the Toy Design course is to develop skills of the participants in toy comprehension, conception, design and manufacturing.

The opening lectures will explain the importance and complexity of toy design through the most meaningful toys of the 19th and 20th centuries. The conceptual framework around the definition of childhood and the consumption of toys will be discussed as well. During these classes, Ladislav Sutnar’s toys will have a main relevance because of the significance of the author and their graphic and formal quality.  

The practical part of the course will challenge the participants to design a toy through several possible creative processes. Starting with a conceptual idea (toys as a reproduction of a part of society), physical experience (toys as sensorial artifact), shapes or colors (toys as a visual experience), materials, rules or mechanisms (toys as an intellectual experience), ages or customers profiles, participants will develop a toy using different techniques. During this period toy examples will be presented in order to explain each category of designing method.

The designing process will start with representation of the idea through handmade sketches and models. After that, a prototype will be produced in wood, foam, cardboard, or other material, depending on the toy’s features. In this phase manufacturing problems will be discussed concerning market and customers in order to understand how to approach production and selling operations.

Finally, the prototypes will be completed with a packaging design and, where necessary, an instruction manual (two aspects that sometimes are as important as the toy itself).

The course is suitable for participants with at least basic background in artistic techniques and designing skills in order to achieve a comprehensive artifacts representation and a good prototype production.






The deadline for registration is 30 April 2015.

More infromation at http://www.fdu.zcu.cz/en/415-artcamp-about

Toy design course at Pilsen ArtCamp - July 2015


Also this year I'll lecture a toy design course at the Ladislav Sutnar´s Faculty of Design and Art from Monday 20 July to Friday 24 July.
Save the date because it will be a great opportunity to share experiences and knowledge about toys and toy design during an exciting week in the beautiful city of Pilsen in Czech Republic. Indeed a week at this school is such a unique experience in a very challenging and stimulant artistic framework surrounded by artists and craftsmen from all around the world specialized in several different arts and skills.

This year it will be a kind of "special edition" because Pilsen is European Capital of Culture 2015 (www.plzen2015.cz/en) with a great agenda and several different events articulated with the faculty's activities. So you can attend my course during the day and nigh-time enjoy a concert, a performance, an exhibition or a theatre play. Beyond that Pilsen, that is just one hour far from Prague, offers several restaurants and pubs where you can taste the famous beer and the local delicacies in a very friendly and pleasant summer atmosphere!

The number of participants is limited, so check the course condition here and make your registration as soon as possible.

You can find more information about the last experience at http://architoys.blogspot.pt/2014/08/pilsen-artcamp-2014.html or in the official Facebook page: https://www.facebook.com/artcamp.summer.school

Pilsen ArtCamp 2014

One more time I had the pleasure and the honor to teach at the the Ladislav Sutnar Faculty of Design and Art in Pilsen (or Plzeň) in Czech Republic. This time was at the ArtCamp 2014 program that this year was the tenth edition and, for the first time, the faculty invited me for lecturing a Toy Design course. It has been such a great experience!

People from the third week of ArtCamp 2014

The faculty staff did a great job to prepare each detail of a complex three weeks event that involved several hundred people. ArtCamp doesn't only means lectures and workshop but also pechakucha nights, conferences, expositions, fashion and dance shows and, of course, parties, as you can see here in the ArtCamp blog.

My course was lectured during the last week (21-27 July) and I found a really different Pilsen when compared with the raining city that I found during my first visit in May. Since the first day I found that creative climate that you can find only in few school: a exceptional space shared by all the arts with highly equipped workshops. This creates such unique conditions for working, thinking, creating, socializing; this means the perfect conditions for learning. People from all around the world join there, each one with his own ideology, culture, skills and dreams.


Both teachers and students, left  home the academic boringness and bring to the ArtCamp just the will to work, to share and to enjoy art. Meanwhile my students was designing toys, in another corner there was people thinking about jewelery, about digital animation, engraving techniques or product design. Just walking through the building was an artistic experience in order to understand the real and deep soul of the ArtCamp project. 
 

On 22 July I also lectured a pechakucha about the evolution of the relationship between parents, children and toys during the XXth century. I must confess that was my first pechakucha and I was a little nervous (it is not easy and when you are trying to teach something to someone, the time is really little). Anyway people liked it and I think they realized the central point of my discourse, even if was an italian guy that is living in Portugal, speaking english in Czech Republic to people from all around the world... respect!


I'd like to show just few works made by some of my students during the toy design course. They designed and build a real model of each idea because, as I always say, until an idea does not "jump out" from the paper, it is not a design exercise, it is just a idea, nothing more. Several times the transition from the sketch to the solid prototype totally change the design results improving it, sometime killing it forcing rethinking everything from the very beginning. I also asked to the student in order to develop a packaging and a name for their toy, this is because both are important and complementary aspect if we would like to commercialize our creations.  



The block set called "FaceBlocks" design by Štefánia Sekanová, from Slovakia is made by beech wood and painted with acrylic colors. It is quite interesting because with few parts you can create a huge number of faces, expressions or other "things" that you want. Eyes, noses, mouths, ears are the main ingredients of this composition that is characterized for its vivid colors and simple shapes. With Štefánia's toy a child could create new shapes and faces understanding the grammar of emotions in the human been face or the geometrical rules of the visage. This is possible because when you are dealing, or playing, with the unruled, the exception, you learn the rules, the regulation.

Faceblocks by Štefánia Sekanová

Kyougo Matsumoto, from Japan, did several experiences using normal daily objects to create toys. So he went to some shops around looking for inspirations and ideas. The results was a toy made by some kitchen tools, wooden board and small cars for create a circuit. Kyougo also designed a kind of "booster" for launching the cars made by a upgraded wooden salad clip. Finally the cars were made with pencil rubber because normal iron cars were too fast for the toy dimension, indeed all the parts would fit on a normal table. I thought this toy quite interesting because it can teach both to adult and children that a normal object can be a toy, sometimes without any modification, depending from how you use it. So if you don't have commercial toys, you can always push your mind and create a new, creative and enjoyable one.

The Kyougo Matsumoto toy made by useful objects

The Franco Augusto toys was also a construction kit (the construction kit is frequently a toy designed desire) made by thin plywood panels jointed by a elastic rope. The system is easy to understand and with different shapes allow the creation of several solids or objects. Behind that the contrast between the rope color and the wooden surfaces is quite explicit about which material has which function. Franco's toy is an interesting example of construction kit based on shapes with a very intuitive and friendly (but not very easy) connection device. But it's main quality is that you can improve your models with more pieces or you can also build something useful, not a toy, for your home, like a box or a bowl, and you can also paint or change the rope colors. In other words it is a real open and customizable system both for children and adults.

Franco Augusto designed a construction kit based on a rope joining system

For Pavla was not the first time she design toys, indeed she already designed some beautiful pieces in the past. This time we decided to develop a block set with the theme of mythological creatures that would teach to the child the differences between, for instance, minotaur, the unicorn and the pegasus. So we started with the basic horse shape, that was the shared shape between all the creatures, and we move to the different parts. 5 working days look like a long time for who already know what will do but are a very little time for who want design a new toy. Pavla developed sketch and cardboard model before create the final wooden prototype, and all this take time; so even if she only develop the unicorn, she planned other creature for the future.
Pavla Boháčová mythological construction set

Marie Svatoňová is a binding student and because of that I suggested the use of binding technique in her toy. So she designed a changeable story telling book. Depending from the way you fold the book's parts, you can create several different scenarios for different stories, from a forest to a city or to a house, the child can put into the book, because it can be folded in order to create a tree-dimensional play space, some characters and create a unique story. This is good because you can provide several different contexts with a unique device and the children can interact with the object in a new way joining different backgrounds with different characters. Now Red Riding Hood can happen in the city or in a mixed environment made by inside and outside spaces. 
The changeable book by Marie Svatoňová

After some short experiences around illustration and characters, Assel Tleuova was fascinated by the optical toys that was largely produced during the XIX century. At that time the invention of animation, and cinema, was based on the principle of several difference images that was showed in a sequence creating the illusion of moving figures. So, after a short investigation about the issue, Assel started developing a zoetrope that is based on a rotating cylinder where the user can see moving images through a thin opening. But the toy developed by Assel allow the children both understand the principle of the machine and customizing the images. So behind the zoetrope she design and create a device for print the images strips with several different stamps.
The customizable zoetrope by Assel Tleuova

Well, as you can see the ArtCamp toy design course produced several interesting new ideas and experiences. But more than that, student realized that toy design is not a joke and involve not only funny or fancy ideas bur real design problems, materials, habit and uses. On my side the experience was highly rewarding because each time you are trying teach something you learn much more.

I hope see you next year at Pilsen!

Here a great video about the 3rd week

 

Pilsen toy design workshop

The Ladislav Sutnar Faculty of Design and Art
Last week I have been in Pilsen, a very charming Czech town (1 hour by car from Prague) for lecturing an Architectural toys design workshop. 
It has been a really great experience. The Ladislav Sutnar Faculty of Design and Art is a very high level teaching institution with excellent facilities, teaching staff and students. Is a brand new building (with a quite good architecture), where all arts work, teach and learn together in a big, unique space. The skills of students are surprisingly good and they work in a very fresh and stimulant environment with several arts and techniques. They really can receive an heritage from a geographical area that I alway considered the cradle of toys (Nuremberg, the land of dolls, is only 200 km far from Pilsen).
I loved teach and luckily I'll go back for a Artcamp course in July (during the last week).


The workshop's leaflet


Some picture from the workshop